Friday, 30 April 2010
Stylizing Timelines cont...
Test 1 for graphic pen filter. This effect isn't looking as horrible as it did in first inspection. Maybe playing with the levels of light and dark might help the objects to stand out under the graphic pen effect.
Wednesday, 28 April 2010
New Research
ORIGAMI, the style choice for this animation has been staring me in the face and I completely over looked it. It is the most obvious and logical of answers, for the majority of the project and the original concept it is somthing I should have seen. The style of origami paper folding rifts on two concepts of the silhoette scene,(my main story)1, the use of paper, coloured of otherwise and the history of east asian art. Tests need to be carried out to be sure this is the right way forward.
Stylizing Timelines recap.
Maya Render
Graphic Pen
Poster Edges and 50% desaturation
Grey Scale
A combination of graphic pen and desaturation
65% desaturation and a papery bump and texture
65%desaturation, poster edges, and a papery bump and texture
The paper bump is seen clearer in previous posts about the papery renders
Papery bump and texture, grey scale
Papery bump and texture, grey and white scale. In this one i tried pushing the contrast in light and dark to its limits.
The same as above with red time line
The paper bump map within these renders may need to be pused further. the more I test a try out new styles, the more I like the idea of this scene being made out of paper. Papery textures and styles need to be experimented and pushed further.
Tuesday, 27 April 2010
Stylizing Timelines cont...
I thought about what the original concept ment to me. The idea of using shadow pupets ment the theory behind the use of paper cut outs to teel the story, so why not have everything on the time line textured with crumpled paper.
This is somthing that has worked well for the clock texture, this may have been more success full for the clock than the ships as the clock is created from texture files where as the ships (up to now) didn't need to be. However the reverse can be said the edgings of the texures, the poster edge effect works well for the ships image however it is far to potent for the clock scene. Is there a comprise for this? I'm not sure, more tests are needed with other key shots to see. Further tests and changes need to be made to the ships to make this idea work. The colour of the sea itself is still to in-your-face at the moment.
Interim Crit and the last 5 Week Plan
Time table of whats left to be done:
Week 11:
By the end of this week I plan to have completed all of modeling, lighting and animation process. I have a few small items to model and add to the time line to clear up understanding of the 1701 Captain William Kidd event on the timeline. I need to model his hat and a treasure chest to clarify the idea of piracy. I also plan to begin more texture test to find the right style to pull every aspect of the project into line.
Week 12:
I plan to complete and re-texturing and stylising from week 11 and start tests for creating the appearance of distance with simple differences in the camera focus. I plan to test two versions of this to find what works, firstly with itself in Maya and secondly in post production (probably the bets option) in After Effects.
Week 13:
By the end of week thirteen I plan to be ready to begin rendering. If I render within this week, it leave me time to make amendments as and where needed, in case there are any problems. Before I start the rendering process in this week I plan to create a time based animatic with as many sounds needed as possible to carry out one final check on the animation speed, lights, textures, etc.
Week 14:
I plan to have finished all renders within this week and be well into the post production editing, sounds, and levels of camera focus.
Week 15:
By the end of week fifteen my animation will be complete (figures crossed). At this stage and with this forward planning time table I can foresee a few days leeway which allows for any problems which I may into.
Over the next five weeks alongside my project I plan to complete at requirements of the profession portfolio, along with business cards and website.
Monday, 26 April 2010
Sunday, 25 April 2010
Render Test
Saturday, 24 April 2010
Filling scene.
Wednesday, 21 April 2010
Time Line Scene
Sunday, 18 April 2010
Pre-vis
(double click the link to watch on you tube)
Friday, 16 April 2010
Render Problems
I have come across many problems with with my cannon ball splash scene. The first problem was getting the particles of the splash to render at all. Alan showed me a renderer from a much older version of Maya, the Maya Render Buffer which has allowed me to render the particles of the cannon ball splash. The Maya Render Buffer has nearly as many function as the normal Maya hardware and software renderer we generally use. However with all these controls at my disposal, I have still had a few problems when putting the layers together. It appears that so far through my testing I have not created an alpha channel for the particles layer, there fore the particles do not appear in the scene as they should.
Having found the alpha the final text below (the 3rd clip) works out the best, however i have used the particles layer in the final render 3 times as it looked very translucent.
light test
Test Render Problems
Monday, 12 April 2010
Guy transition
This version of the idea for the guy burning away like paper is more successful than the previous, however there are still a few bugs to be ironed out.
Guy transition
I shall need to go back over the last transtion test with new trials to creat the effect in the clip above.
Sunday, 11 April 2010
Transition test - Guy Fawkes to Gunpowder Barrels
Fire Background Test
Testing the fiery background, has resulted in a final idea. This will be the way in which i will create my background light source for the silhouette scenes. In this version of testing I have created the fire itself in Adobe After Effects following a tutorial found at http://www.communitymx.com/content/article.cfm?cid=1A9CF. The fire has been created using after effects particles systems which grow and similar to those found in Maya, but being in a 2d space this idea worked best for my 2d scenes. I now need to find the best the way to use this fire style for my flame in the 3d scene to create the transition.
Friday, 9 April 2010
Backing track
The closest to the type of music that i have in my head is found in the link below, however the search continues as this is not a good quality at the least:
Monday, 5 April 2010
Opening Cont..
Moving into the clock representing moving through time works a lot better than the Dali melting clocks. The idea for this test is that the time line comes out of the back of the clock, and is attached to one of the cogs. It is a part of time itself.
Opening Cont..
I have created a quick test using deformer blend shapes to mimic the melting of the clock. The look alone of the style of animation does not fit with everything. I agree with Phil from our last chat and the previous comment left, the style of surealism is to much of a mix match to tie in with the rest of the animation. This test was to satisfy my curiosity and a starting steping stone in finding the right way in which to introduce the piece. I shall next look at the mechisims which make a clock tick. (Try to understand the mechanics, prepare to be baffled and confused :-S)
Opening
Thursday, 1 April 2010
Previs
A pre-vis with sound. So far all the sound effects are out of sink with the action, much of the action needs to be refinded and shifted around a bit to. From creating this pre-vis piece I can see straight away bits that are to long, others that are not long enough and a few that I have yet to start on. there is also an underlying sound track which is currently missing as I have having trouble finding an approprate piece. I am looking for sound that is very traditional for fire festivals. I piece in particular that I remember was played at the fire match through Rye, bonfire night last year, but I dont not know the name of the piece. The piece was very drum based and was played during the dancing of the foxs.I confident that I will find the music that I am looking before the end of the project, although I do have some concerns of that style of music fitting in with everything else. I can only try it to see.